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- Path: nwlink.com!usenet
- From: jibdugaw@nwlink.com (John Dugaw)
- Newsgroups: comp.lang.c++
- Subject: New, New, Newbie...Suggested Reading?
- Date: Tue, 05 Mar 1996 17:42:32 GMT
- Organization: Northwest Link
- Message-ID: <4hhtii$8q6@texas.nwlink.com>
- References: <4havcd$nv6@reader2.ix.netcom.com>
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-
- bmccart2@ix.netcom.com (Brian McCarthy) wrote:
-
- >I have "C for dummies" and the Waite group's "The Black Art of 3d Game
- >Progamming" which is an excellent book but a little over my head.
- >Suggestions????
- > Thanks in advance Sean McCarthy
-
- First thing you need to know about C++ is that it is fundamentally an
- extension or super set of C. (Please no groans from the purists in the
- audience.) To wit, the old C bible "The C Programming Language" by
- Brian Kernighan and Dennis Ritchie is the best book in my mind. It is
- minimalist in nature and the reader is forced to do the exercises.
- Truly the only way to learn, by doing. So you will want a compiler
- that works from you system prompt. Depending on which box you use
- you'll want a dos level compiler, etc.
-
- I am currently making the conversion to C++. I have found two books
- to be insightful in the differences between C/C++. "Teach Yourself
- C++" by Herbert Schildt, and "Building 3d Game Engine in C++" by Brain
- Hook. Admittedly, the second one may be more of a help to me as it
- deals primarily with the topics I am interested in.
-
- Hope this helps.
-
-
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-